{ priemcol.pas } { Priemerovanie farieb vo farebnom mode. } { } { Author: „uboč Saloky } { Datum: 01.01.1996 http://www.trsek.com } {$G+} program Priemerovanie_farieb_vo_farebnom_mode; uses Crt; var VesaInf:array[0..255] of byte; RiadokPred,RiadokPo:array[1..960] of byte;{pri priemerovani je tu riadok pred a riadok po aktualnej stranke, aby nebolo nutne pri kazdom bode swapovat stranku} Granul,AktStr:word; x,y,z,ZacR:word; procedure NastavStranku;assembler; asm mov bx,0 mov ax,4F05h int 10h {nastav 1.stranku} end; BEGIN asm mov ax,seg VesaInf {zistenie granularity} mov es,ax mov di,offset vesainf mov ax,4F01h mov cx,10Fh int 10h mov cx,word ptr VesaInf+4 mov ax,64 div cl mov Granul,ax mov ax,4F02h {nastavenie graf. modu} mov bx,10Fh int 10h end; ZacR:=0;AktStr:=0; for y:=0 to 199 do begin for x:=1 to 960 do RiadokPred[x]:=Random(256); asm mov dx,y shr dx,5 mov ax,Granul mul dx {DX=Granul*Riadok/32} mov dx,ax cmp dx,AktStr je @Nenastav call NastavStranku @Nenastav: mov AktStr,dx mov ax,0A000h mov es,ax lea si,RiadokPred mov di,ZacR mov cx,480 rep movsw {nakresli riadok} end; if ZacR=63488 then ZacR:=0 else ZacR:=ZacR+2048; end; { ----- priemerovanie farieb, inicializacia ----- } repeat asm mov dx,Granul call NastavStranku end; Move(Mem[$A000:$0000],RiadokPo,960);{1. riadok 1. stranky ( = 33. riadok) do RiadokPred} asm mov dx,0 call NastavStranku end; ZacR:=2048;AktStr:=0; {od riadka 1} for y:=1 to 198 do begin if y mod 32=0 then begin Move(Mem[$A000:$F800],RiadokPred,960);{posledny riadok terajsej stranky do RiadokPred} AktStr:=AktStr+Granul; {posun na novu stranku} asm mov dx,AktStr add dx,Granul {nasledujuca} call NastavStranku end; Move(Mem[$A000:$0000],RiadokPo,960);{prvy riadok dalsej stranky do RiadokPo} asm mov dx,AktStr call NastavStranku {terajsia, cize nova} end; end; asm mov ax,0A000h mov es,ax mov di,ZacR {do ES:DI sa uklada} add di,3 mov dx,3 {DX od 3 do 318*3} @Cyklus: cmp ZacR,0 jne @HoreNormal lea bx,RiadokPred {pouziva sa buffer RIADOKPRED pre predosly riadok} mov al,byte[bx+di-3] mov ah,0 add al,byte[bx+di] adc ah,0 add al,byte[bx+di+3] adc ah,0 jmp @Stred @HoreNormal: mov al,byte[es:di-2051] {normalny vypocet z predosleho riadka} mov ah,0 add al,byte[es:di-2048] adc ah,0 add al,byte[es:di-2045] adc ah,0 @Stred: add al,byte[es:di-3] {vzdy normalny vypocet aktualneho riadka} adc ah,0 add al,byte[es:di+3] adc ah,0 cmp ZacR,63488 jne @DoleNormal lea bx,RiadokPo {pouziva sa buffer RIADOKPO pre predosly riadok} sub di,63488 add al,byte[bx+di-3] adc ah,0 add al,byte[bx+di] adc ah,0 add al,byte[bx+di+3] adc ah,0 add di,63488 jmp @Vypocet @DoleNormal: add al,byte[es:di+2045] {normalny vypocet dolneho riadka} adc ah,0 add al,byte[es:di+2048] adc ah,0 add al,byte[es:di+2051] adc ah,0 {v AX je celkovy sucet} @Vypocet: shr ax,3 {v AX je priemer} adc al,0 {chyba zaokruhlenia - pripocitaj posledny vyrolovany bit} mov byte[es:di],al inc di inc dx cmp dx,319*3 jl @Cyklus end; if ZacR=63488 then ZacR:=0 else ZacR:=ZacR+2048; end; until KeyPressed; END.