Ovládate pajáca šípkami po prírode
Delphi & Pascal (česká wiki)
Kategórie: KMP (Programy mladých programátorů)
Autor: Gabriel Staroň
Program: Pohyb.pas
Soubor exe: Pohyb.exe
Potřebné: Egavga.bgi
Autor: Gabriel Staroň
Program: Pohyb.pas
Soubor exe: Pohyb.exe
Potřebné: Egavga.bgi
Ovládate pajáca šípkami po prírode.
{ POHYB.PAS } { } { Author: Gabriel Staron } { Date : 15.02.1997 http://www.trsek.com } program Pohyb_pajaca; uses crt,graph; var gr,gd : integer; p : pointer; size :word; i : integer; ch : char; begin gd:=detect; {zisti graficku kartu} initgraph(gd,gr,''); line(0,300,100,220); line(100,220,160,295); {1.kopec} line(160,295,270,230); line(270,230,330,280); {2.kopec} line(330,280,470,140); line(470,140,620,280); {3.kopec} line(620,280,640,260); {zac.4.kopca} line(117,240,230,160); line(230,160,390,220); {zadny 1.kopec} line(320,193,500,100); line(500,100,640,170); setcolor(white); circle(600,400,10); {hlava} line(600,410,600,450); {trup} line(600,450,580,470); {noha1} line(600,450,620,470); {noha2} line(580,420,620,420); {ruky} setfillstyle(1,brown); {vyfarbenie prvych kopcov na hnedo} floodfill(10,470,white); setfillstyle(1,cyan); {---II----- oblohy na svetlo modro} floodfill(200,10,white); setfillstyle(1,darkgray); {--II--- 1.zadneho kopca na tmavo sivo} floodfill(200,200,white); setfillstyle(1,white); {---II-- 2.zadneho kopca na bielo} floodfill(400,200,white); setfillstyle(1,yellow); {---II-- slnka na zlto} floodfill(50,50,cyan); setfillstyle(1,brown); {vyfarbenie hlavy pajaca na hnedo} floodfill(600,400,white); size:=imagesize(570,390,620,470); {velkost obrazka pajaca} getmem(p,size); {vyhradi miesto v pamati pre obrazok pajaca} getimage(570,390,620,470,p^); {odlozi do pamate obrazok pajaca} outtextxy(10,50,'Ovladanie pajaca sipkami'); repeat ch:=readkey; {nacita klaves z klavasnice} if (ch=#0) then begin ch:=readkey; if (ch='H') then begin putimage(570,340,p^,normalput); {ked klaves sipka dole, tak vykresli obrazok hore} setcolor(brown); circle(600,400,10); {hlava} line(600,410,600,450); {trup} line(600,450,580,470); {noha1} line(600,450,620,470); {noha2} line(580,420,620,420); {ruky} end; if (ch='K') then begin putimage(520,390,p^,normalput); {ked sipka vlavo, tak vykresli obrazok vlavo} setcolor(brown); circle(600,400,10); {hlava} line(600,410,600,450); {trup} line(600,450,580,470); {noha1} line(600,450,620,470); {noha2} line(580,420,620,420); {ruky} end; if (ch='P') then begin putimage(570,440,p^,normalput); {ked sipka dole, tak vykresli obrazok dole} setcolor(brown); circle(600,400,10); {hlava} line(600,410,600,450); {trup} line(600,450,580,470); {noha1} line(600,450,620,470); {noha2} line(580,420,620,420); {ruky} end; if (ch='M') then begin putimage(600,390,p^,normalput); {ked sipka vpravo, tak vykresli obrazok vpravo} setcolor(brown); circle(600,400,10); {hlava} line(600,410,600,450); {trup} line(600,450,580,470); {noha1} line(600,450,620,470); {noha2} line(580,420,620,420); {ruky} end; end; until (ch=#27); {opakuj pokial nestisne klaves} closegraph; {uzatvor pracu s grafikou} end. {koniec programu}