Program pre ovládanie joystiku v pascale
Delphi & Pascal (česká wiki)
Kategorija: Programy zos Pascalu
Program: Joydemo.pas
Subor exe: Joydemo.exe
Mušiš mac: Joystick.pas
Program: Joydemo.pas
Subor exe: Joydemo.exe
Mušiš mac: Joystick.pas
Program názorne ukáže všetky možnosti ako ovládať joystick. V 4 demách ukáže pohyb pákového ovládača, stlačenie buttonov, rekalibraciu, ale aj ovládanie dvoch joystickov naraz.
{ JOYSTICK.PAS } { Unit v ktorom je vsetko co potrebujete pre pracu s joystickom. } { } { Datum:03.08.1997 http://www.trsek.com } unit joystick; interface procedure ReadJoyA( var XAxis,YAxis : word ); { kde sa nachadza A } procedure ReadJoyB( var XAxis,YAxis : word ); { kde sa nachadza B } function ButtonA1 : boolean; { stlacene tlacitko 1 } function ButtonA2 : boolean; { stlacene tlacitko 2 } function ButtonB1 : boolean; { stlacene tlacitko 3 } function ButtonB2 : boolean; { stlacene tlacitko 4 } function JoystickPressent : boolean; { Existuje joystick } implementation uses Dos; type ReadJoyProc = procedure ( a,b : byte; var c,d:word ); ButtonFunc = function ( a:byte ):boolean; var ReadJoy : ReadJoyProc; Button : ButtonFunc; Reg : Registers; function NewBIOS : boolean; var DecadeChar : char absolute $f000:$fffb; YearChar : char absolute $f000:$fffc; begin { an optimistic view of software life } NewBIOS:=(DecadeChar in ['9','0']) or ((DecadeChar='8') and (YearChar in ['4'..'9'])); end; {$F+} procedure OldReadJoy( xbit,ybit:byte; var XAxis,YAxis:word ); begin inline( $ba/$01/$02/ { mov dx,201h ;load dx with joystick port adress } $c4/$be/>XAxis/ { les di,XAxis[bp] ;load es with segment and di w/offset } $8a/$66/<xbit/ { mov ah,xbit[bp] ;set appropriate bit in ah } $e8/$0c/$00/ { call SUBR } $c4/$be/>YAxis/ { les di,YAxis[bp] } $8a/$66/<ybit/ { mov ah,ybit[bp] ;set appropriate bit in ah } $e8/$02/$00/ { call SUBR } $eb/$1d/ { jump short END ;we're don } { SUBR: ;first wait, if necessary, until } { ;relevant bit is 0: } $b9/$ff/$ff/ { mov cx,0ffffh ;fill cx to the brim } $ec/ { WAIT: in al,dx ;get input from port 201h } $84/$e0/ { test al,ah ;is the relevant bit 0 yet? } $e0/$fb/ { loopne WAIT ;if not, go back to wait } $b9/$ff/$ff/ { mov cx,0ffffh ;fill cx to the brim again } $fa/ { cli ;disable interrupts } $ee/ { out dx,al ;nudge port 201h } $ec/ { AGAIN: in al,dx ;get input from port 201h } $84/$e0/ { test al,ah ;is the relevant bit 0 yet? } $e0/$fb/ { loopne again ;if not, go back to AGAIN } $fb/ { sti ;reenable interrupts } $f7/$d9/ { neg cx ;negative cx } $81/$c1/$ff/$ff/ { add cx,0ffffh ;add offffh back value in cx } $26/ { es: ;segment override } $89/$0d/ { mov [di],cx ;store value of cx in location } { ;of relevant variable } $c3); { ret } end; { OldReadJoy } procedure NewReadJoy ( which, meaningless:byte; var XAxis,YAxis:word ); begin Reg.ah:=$84; Reg.dx:=1; intr($15,Reg); if (which=1) then begin XAxis:=Reg.ax; YAxis:=Reg.bx; end else begin XAxis:=Reg.cx; YAxis:=Reg.dx; end; end; function OldButton (mask:byte) : boolean; begin OldButton:=((port[$201] and mask)=0); end; function NewButton(mask:byte) : boolean; begin Reg.ah:=$84; Reg.dx:=0; intr($15,reg); NewButton:=((Reg.al and mask)=0); end; {$F-} procedure ReadJoyA( var XAxis,YAxis:word ); begin ReadJoy(1,2,XAxis,YAxis); end; procedure ReadJoyB( var XAxis,YAxis:word ); begin ReadJoy(4,8,XAxis,YAxis); end; function ButtonA1 : boolean; begin ButtonA1:=button($10); end; function ButtonA2 : boolean; begin ButtonA2:=button($20); end; function ButtonB1 : boolean; begin ButtonB1:=button($40); end; function ButtonB2 : boolean; begin ButtonB2:=button($80); end; function JoystickPressent : boolean; begin intr($11,Reg); JoystickPressent:=((Reg.ax and $1000) <> 0); end; begin if NewBIOS then begin { pouzi novu rutinu pre BIOS } ReadJoy:=NewReadJoy; Button:=NewButton; end else begin { inac stara rutina } ReadJoy:=OldReadJoy; Button:=OldButton; end; end.