Prehraje zvuk vo formáte wav na speakery PC
Delphi & Pascal (česká wiki)
Kategórie: KMP (Programy mladých programátorů)
Autor: Aleš Kucik
web: www.webpark.cz/prog-pascal
Program: Speaker.pas, Mouse.pas, Textscr.pas
Soubor exe: Speaker.exe
Potřebné: A.wav, B.wav, Mouse.tpu, Textscr.tpu
Autor: Aleš Kucik
web: www.webpark.cz/prog-pascal
Program: Speaker.pas, Mouse.pas, Textscr.pas
Soubor exe: Speaker.exe
Potřebné: A.wav, B.wav, Mouse.tpu, Textscr.tpu
Tento program spouštějte z DOSu (WINxx restartujte do DOSu)! Přehraje všechny soubory, ale hudbu uslyšíte jen u 8bit zvukových souborů bez komprese a musí být nahrány mono. Předem upozorňuji, že na některých SPEAKERECH zvuk asi nepůjde přehrát vůbec. Pokud si nevíte rady s nastavením "OVERSAMPLE", "MUTE" a "FREQUENCE" přečtěte si prosím příslušnou kapitolu v GDM3 (sekce překlady) a nebo je zkoušejte.
mouse.tpu, mouse.pas - použitá jednotka na ovládání myši. textscr.tpu, textscr.pas - jednotky pro ovládání výstupu na obrazovku.
Aby jste měli na čem testovat, tady jsou nějaké soubory:
a.wav - frekvence 8000Hz, 8bit (když pustíte zvuk na této frekvenci, je slyšet nepříjemné pištění - proto nastavte frekvenci na 32000Hz a oversample na 8 a mute vyzkoušejte mute 2,3,4 uslyšíte, co bude asi nejlepší.
b.wav - tady je druhý soubor tentokrát na 16000Hz (typ: frekvenci nastav na 16000, mute na 2 a oversample na 1) Pokud si budete chtít vytvořit nějaký vlastní soubory: Spusťte "Záznam zvuku" (od Microsoftu) a nějaký WAV uložte s libovolnou frekvencí, musíte, ale nastavit formát:PCM, 8bit mono.
mouse.tpu, mouse.pas - použitá jednotka na ovládání myši. textscr.tpu, textscr.pas - jednotky pro ovládání výstupu na obrazovku.
Aby jste měli na čem testovat, tady jsou nějaké soubory:
a.wav - frekvence 8000Hz, 8bit (když pustíte zvuk na této frekvenci, je slyšet nepříjemné pištění - proto nastavte frekvenci na 32000Hz a oversample na 8 a mute vyzkoušejte mute 2,3,4 uslyšíte, co bude asi nejlepší.
b.wav - tady je druhý soubor tentokrát na 16000Hz (typ: frekvenci nastav na 16000, mute na 2 a oversample na 1) Pokud si budete chtít vytvořit nějaký vlastní soubory: Spusťte "Záznam zvuku" (od Microsoftu) a nějaký WAV uložte s libovolnou frekvencí, musíte, ale nastavit formát:PCM, 8bit mono.
{ SPEAKER.PAS Copyright (c) Ales Kucik } { Tento program spoustejte z DOSu (WINxx restartujte do DOSu)! } { Prehraje vsechny soubory WAV,VOC,RAW soubory, ale hudbu uslysite } { jen u 8bit zvukovych souboru bez komprese a musi byt nahrany mono.} { } { Datum:29.11.2002 http://www.trsek.com } program PCspeaker; uses crt,dos,textscr,mouse; const max_data = 64000; base_timer= 1193180; min_freq = 1; max_freq = 128000; def_freq = 16000; min_over = 1; max_over = 16; def_over = 1; min_mute = 0; max_mute = 6; def_mute = 2; timer_0 = $40; timer_2 = $42; timer_control = $43; speaker_port = $61; freqX=5; freqY=10; overX=5; overY=12; muteX=5; muteY=14; fileX=5; fileY=18; buttonX1=35; buttonY1=21; buttonX2=44; buttonY2=23; bright=green; end_prog:boolean =false; type Tdata = array[1..max_data] of byte; Pdata = ^Tdata; Tinfo = record filename:string[64]; file_size:longint; frequence:longint; mute:byte; oversample:byte; sample1D:Pdata; sample2D:Pdata; sample1:word; {delka samplu} sample2:word; end; var speed,clock:word; safeAttr:byte; o_sample:byte {promenne pro New8}; size_sample,l:word; end_play:boolean; info:Tinfo; sample:Pdata; changer:boolean; POld8:pointer; Old8:procedure; procedure MakeMenu; begin textbackground(black); textcolor(blue); NormalWin(1,1,80,25); textcolor(yellow); writeXY(8,3,'PPP CC SS PPP EEEE AA K K EEEE RRR '); writeXY(8,4,'P P C S P P E A A K K E R R'); writeXY(8,5,'PPP C ## SS PPP EE AAAA KK EE RRR '); writeXY(8,6,'P C S P E A A K K E R R'); writeXY(8,7,'P CC SSS P EEEE A A K K EEEE R R PLAYER v1.00 '); textcolor(blue); HWriteXY(freqX,freqY,1,bright,'Frequence:'); HWriteXY(overX,overY,1,bright,'Oversample:'); HWriteXY(muteX,muteY,1,bright,'Mute:'); HWriteXY(fileX,fileY,2,bright,'File:'); writeXY(67,24,'ESC=EXIT'); textbackground(cyan); NormalWin(buttonX1,buttonY1,buttonX2,buttonY2); end; procedure Init; procedure MakeWarning; begin textcolor(yellow); textbackground(red); NormalWin(1,1,80,25); writexy(4, 2,'!!! VAROVANI PROZACATEK !!!'); writexy(4, 3,'-SPOUSTEJTE PROGRAM Z DOSU (alespon emulovaneho Dosu)!!'); writexy(4, 4,'-zvuk muze byt velice hlucny'); writexy(4, 5,'-zvuk muze byt na nekterych PC-Speakerech hrozny/zadny'); writexy(4, 6,'-program prehrava soubory WAV,VOC,RAW a mozna i jine'); writexy(4, 7,' ktere jsou bez komprese, 8bit, mono'); writexy(4, 8,'-A samozrejme program pouzivate na vlastni nebezpeci!'); writexy(4,10,'!!! WARNING AT FIRST !!!'); writexy(4,11,'-EXECUTE PROGRAM IN DOS (at least emulated Dos)!!'); writexy(4,12,'-sound can be very loudy'); writexy(4,13,'-sound can be at some PC-Speakers awful/none'); writexy(4,14,'-you can play WAV,VOC,RAW files and maybe something else'); writexy(4,15,' but they have to be without compress, 8bit, mono'); writexy(4,16,'-you use this program on your own risk!'); writexy(4,23,'Dotazy/Questions: ales.prog@centrum.cz'); writexy(4,24,' Neco stiskni/Press something'); getKey; end; var i:byte; begin cursorOff; safeAttr:=textAttr; MakeWarning; if not(ExMouse) then begin ErrorMes('Nenasel jsem mys!/I didn''t foud mouse'); getKey; end else CursorEnable; MakeMenu; {ulozeni zakladni obrazovky} move(mem[videoSeg:page0],mem[videoSeg:page1],page_size); with info do begin filename:=''; file_size:=0; frequence:=def_freq; mute:=def_mute; oversample:=def_over; sample1D:=nil; sample2D:=nil; sample1:=0; sample2:=0; end; end; procedure Finish; begin cursorOn; if ExMouse then CursorDisable; TextAttr:=safeAttr; clrscr; end; procedure New8; interrupt; begin port[timer_2]:=sample^[l]; dec(clock); inc(o_sample); if clock= 0 then begin clock:= speed; inline($9c); Old8; end; if o_sample>= info.oversample then begin o_sample:=0; inc(l); if l> size_sample then begin l:=1; changer:=not(changer); if changer then begin sample:=info.sample1D; size_sample:=info.sample1; end else begin sample:=info.sample2D; size_sample:=info.sample2; end; end; end_play:= (sample^[l]=$FF); end; port[$20]:=$20; end; procedure Play; var prev_changer:boolean; OurFile:file; Timer_value:byte; {prejmenovat na speaker value} i:word; state,num,hor,ver:word; begin {Pripravit na prehravani} l:=1; speed:=round(info.frequence/18.2); clock:=speed; changer:=false; {prvni se bude prehravat sample1} prev_changer:=true; o_sample:=0; new(info.sample1D); new(info.sample2D); assign(OurFile, info.filename); {$I-} reset(OurFile,1); {$I+} If IOresult <> 0 then halt(1); blockread(OurFile, info.sample2D^, max_data, info.sample2); for i:=1 to info.sample2 do info.sample2D^[i]:=info.sample2D^[i] shr info.mute; if info.sample2<max_data then info.sample2D^[info.sample2+1]:=$FF; sample:=info.sample2D; size_sample:=info.sample2; delay(1000); {inicializace nastaveni timeru prohozeni New8 a Old8 } {Timer2} port[timer_control]:=$90; {napojeni na speaker} timer_value:=port[speaker_port]; timer_value:=timer_value or 3; port[speaker_port]:=timer_value; {Presmerovani Int 8} GetIntVec(8,POld8); GetIntVec(8,@Old8); SetIntVec(8,addr(New8)); {nastaveni timeru 0} port[timer_control]:=$36; port[timer_0]:=((base_timer div info.frequence)mod 256); port[timer_0]:=((base_timer div info.frequence)div 256); repeat if keypressed then end_play:= getKey in [27,83,115]; if ExMouse then begin RealState(2,state,num,hor,ver); if (state<>0)and(hor>=buttonX1)and(hor<=buttonX2)and (ver>=buttonY1)and(ver<=buttonY2)then end_play:=true; end; while changer xor prev_changer do begin if changer then begin blockread(OurFile, info.sample2D^, max_data, info.sample2); for i:= 1 to info.sample2 do info.sample2D^[i]:=info.sample2D^[i] shr info.mute; if info.sample2<max_data then info.sample2D^[info.sample2+1]:=$FF; end else begin blockread(OurFile, info.sample1D^, max_data, info.sample1); for i:= 1 to info.sample1 do info.sample1D^[i]:=info.sample1D^[i] shr info.mute; if info.sample1<max_data then info.sample1D^[info.sample1+1]:=$FF; end; prev_changer:=changer; end; until end_play; {obnova timeru prohozeni New8 za Old8} port[timer_control]:=$36; port[timer_0]:=lo(65535); port[timer_0]:=hi(65535); SetIntVec(8,POld8); timer_value:=port[speaker_port]; timer_value:=timer_value and 252; port[speaker_port]:=timer_value; port[timer_control]:=$B6; dispose(info.sample1D); dispose(info.sample2D); close(OurFile); {Navraceni do puvodniho stavu} end; procedure RefreshMenu; var s:string; begin move(mem[videoSeg:page1],mem[videoSeg:page0],page_size); textcolor(lightred); textbackground(cyan); HWriteXY(buttonX1+3,buttonY1+1,1,blue,'PLAY'); textcolor(lightred); textbackground(black); with info do begin str(frequence,s); writeXY(freqX+11,freqY,s +' Hz'); str(oversample,s); writeXY(overX+12,overY,s); str(mute,s); writeXY(muteX+6,muteY,s); writeXY(fileX+6,fileY,filename); end; end; procedure frequence; var s,r:string[6]; code:integer; num:longint; begin textcolor(blue); normalWin(freqx-2,freqy-1,freqx+20,freqy+1); textcolor(green); writeXY(freqx,freqy,'Frequence:'); window(freqx+10,freqy,freqx+18,freqy); cursorOn; textbackground(cyan); textcolor(yellow); clrscr; readln(s); val(s,num,code); cursorOff; window(1,1,80,25); if code<>0 then begin ErrorMes('Pis pouze cisla!/Write only numbers!'); getKey; end else if (num<min_freq)or(num>max_freq) then begin str(min_freq,s); str(max_freq,r); ErrorMes('Pouze cislo v intervalu/Only number of range <'+s+','+r+'>'); getKey; end else info.frequence:=num; end; procedure oversample; var s,r:string[2]; code:integer; num:byte; begin textcolor(blue); normalWin(overx-2,overy-1,overx+15,overy+1); textcolor(green); writeXY(overx,overy,'Oversample:'); window(overx+11,overy,overx+13,overy); cursorOn; textbackground(cyan); textcolor(yellow); clrscr; readln(s); val(s,num,code); cursorOff; window(1,1,80,25); if code<>0 then begin ErrorMes('Pis pouze cisla!/Write only numbers!'); getKey; end else if (num<min_over)or(num>max_over) then begin str(min_over,s); str(max_over,r); ErrorMes('Pouze cislo v intervalu/Only number of range <'+s+','+r+'>'); getKey; end else info.oversample:=num; end; procedure mute; var s,r:string[1]; code:integer; num:byte; begin textcolor(blue); normalWin(mutex-2,mutey-1,mutex+9,mutey+1); textcolor(green); writeXY(mutex,mutey,'Mute:'); window(mutex+5,mutey,mutex+7,mutey); cursorOn; textbackground(cyan); textcolor(yellow); clrscr; readln(s); val(s,num,code); cursorOff; window(1,1,80,25); if code<>0 then begin ErrorMes('Pis pouze cisla!/Write only numbers!'); getKey; end else if (num<min_mute)or(num>max_mute) then begin str(min_mute,s); str(max_mute,r); ErrorMes('Pouze cislo v intervalu/Only number of range <'+s+','+r+'>'); getKey; end else info.mute:=num; end; procedure changeFile; var s:string[64]; check_file:file; result:searchRec; i:byte; dot:boolean; begin dot:=false; textcolor(blue); normalWin(filex-2,filey-1,filex+72,filey+1); textcolor(green); writeXY(filex,filey,'File:'); window(filex+5,filey,filex+70,filey); cursorOn; textbackground(cyan); textcolor(yellow); clrscr; readln(s); for i:=1 to length(s) do dot:=(s[i]='.')or dot; if not(dot) then s:=s+'.*'; cursorOff; window(1,1,80,25); findfirst(s,anyfile,result); if doserror<>0 then begin ErrorMes('Je mi lito, ale nic jsem nenasel/I''m sorry, but I found nothing'); getKey; end else begin assign(check_file,s); {$I-} reset(check_file); close(check_file); {$I+} if IOresult<>0 then begin ErrorMes('Oops!Neco se posralo!/Oops!Something goes wrong!'); getKey; end else begin info.filename:=s; info.file_size:=result.size; end; end; end; procedure Init_play; begin if info.filename=''then begin ErrorMes('Nejprve zvol soubor!/First choose file!'); getKey; end else begin textcolor(lightred); textbackground(cyan); HWriteXY(buttonX1+3,buttonY1+1,1,blue,'STOP'); Play; end; end; function ActionMenu:byte; var act:byte; state,number,hor,ver:word; begin act:=0; repeat if ExMouse then begin RealState(2,state,number,hor,ver); if state<>0 then begin {freq} if (hor>=freqX)and(hor<freqX+9)and(ver=freqY) then act:=1; {over} if (hor>=overX)and(hor<overX+10)and(ver=overY) then act:=2; {mute} if (hor>=muteX)and(hor<muteX+4)and(ver=muteY) then act:=3; {ChFile} if (hor>=fileX)and(hor<fileX+4)and(ver=fileY) then act:=4; {InitPLay} if (hor>=buttonX1)and(hor<=buttonX2)and (ver>=buttonY1)and(ver<=buttonY2)then act:=5; end; end; if keypressed then case getKey of 70,102: act:=1; 79,111: act:=2; 77,109: act:=3; 73,105: act:=4; 80,112: act:=5; 27 : act:=6; end; until act in [1..6]; ActionMenu:=act; end; begin {Nejaky sracky s nactenim, prostredi atd.} {nastavit info.oversample info.frequece} Init; repeat RefreshMenu; case ActionMenu of 1: frequence; 2: oversample; 3: mute; 4: changeFile; 5: Init_play; 6: end_prog:=true; end; until end_prog; Finish; end.